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Searched refs:depth_only_rp (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_meta_blit2d.c286 .renderPass = device->meta_state.blit2d.depth_only_rp[ds_layout], in radv_meta_blit2d_normal_dst()
624 state->blit2d.depth_only_rp[j], &state->alloc); in radv_device_finish_meta_blit2d_state()
874 if (!device->meta_state.blit2d.depth_only_rp[ds_layout]) { in blit2d_init_depth_only_pipeline()
902 }, &device->meta_state.alloc, &device->meta_state.blit2d.depth_only_rp[ds_layout]); in blit2d_init_depth_only_pipeline()
962 .renderPass = device->meta_state.blit2d.depth_only_rp[0], in blit2d_init_depth_only_pipeline()
Dradv_meta_blit.c362 .renderPass = device->meta_state.blit.depth_only_rp[ds_layout], in meta_emit_blit()
666 state->blit.depth_only_rp[i], &state->alloc); in radv_device_finish_meta_blit_state()
913 }, &device->meta_state.alloc, &device->meta_state.blit.depth_only_rp[ds_layout]); in radv_device_init_meta_blit_depth()
996 .renderPass = device->meta_state.blit.depth_only_rp[0], in radv_device_init_meta_blit_depth()
Dradv_private.h431 VkRenderPass depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT]; member
451 VkRenderPass depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT]; member