Searched refs:depth_region (Results 1 – 5 of 5) sorted by relevance
318 if (state->depth_region) in i915_emit_state()319 aper_array[aper_count++] = state->depth_region->bo; in i915_emit_state()403 if (state->depth_region) { in i915_emit_state()404 OUT_RELOC(state->depth_region->bo, in i915_emit_state()508 intel_region_release(&i915->state.depth_region); in i915_destroy_context()571 struct intel_region *depth_region, in i915_set_draw_region() argument587 if (state->depth_region != depth_region) { in i915_set_draw_region()588 intel_region_reference(&state->depth_region, depth_region); in i915_set_draw_region()598 depth_region, BUF_3D_ID_DEPTH); in i915_set_draw_region()617 depth_region->tiling != I915_TILING_NONE) in i915_set_draw_region()[all …]
445 if (state->depth_region) in i830_emit_state()446 aper_array[aper_count++] = state->depth_region->bo; in i830_emit_state()496 if (state->depth_region) in i830_emit_state()505 if (state->depth_region) { in i830_emit_state()508 OUT_RELOC(state->depth_region->bo, in i830_emit_state()572 intel_region_release(&i830->state.depth_region); in i830_destroy_context()611 struct intel_region *depth_region, in i830_set_draw_region() argument627 if (state->depth_region != depth_region) { in i830_set_draw_region()628 intel_region_reference(&state->depth_region, depth_region); in i830_set_draw_region()638 depth_region, BUF_3D_ID_DEPTH); in i830_set_draw_region()[all …]
128 struct intel_region *depth_region; member177 struct intel_region *depth_region);
230 struct intel_region *depth_region; member288 struct intel_region *depth_region);
130 struct intel_region * depth_region,