Searched refs:depth_stencil_surf (Results 1 – 2 of 2) sorted by relevance
344 struct pipe_surface *depth_stencil_surf) in SVGA3D_vgpu10_SetRenderTargets() argument366 if (depth_stencil_surf) { in SVGA3D_vgpu10_SetRenderTargets()367 ss = svga_surface(depth_stencil_surf); in SVGA3D_vgpu10_SetRenderTargets()368 view_relocation(swc, depth_stencil_surf, &cmd->depthStencilViewId, in SVGA3D_vgpu10_SetRenderTargets()
381 struct pipe_surface *depth_stencil_surf);