/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_bld_depth.h | 79 LLVMValueRef depth_stride, 94 LLVMValueRef depth_stride,
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D | lp_rast_priv.h | 236 unsigned depth_stride = 0; in lp_rast_shade_quads_all() local 254 depth_stride = scene->zsbuf.stride; in lp_rast_shade_quads_all() 282 depth_stride); in lp_rast_shade_quads_all()
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D | lp_bld_depth.c | 533 LLVMValueRef depth_stride, in lp_build_depth_stencil_load_swizzled() argument 558 depth_stride, ""); in lp_build_depth_stencil_load_swizzled() 573 depth_offset1 = LLVMBuildMul(builder, loopx2, depth_stride, ""); in lp_build_depth_stencil_load_swizzled() 583 depth_offset2 = LLVMBuildAdd(builder, depth_offset1, depth_stride, ""); in lp_build_depth_stencil_load_swizzled() 670 LLVMValueRef depth_stride, in lp_build_depth_stencil_write_swizzled() argument 704 depth_stride, ""); in lp_build_depth_stencil_write_swizzled() 714 depth_offset1 = LLVMBuildMul(builder, loopx2, depth_stride, ""); in lp_build_depth_stencil_write_swizzled() 724 depth_offset2 = LLVMBuildAdd(builder, depth_offset1, depth_stride, ""); in lp_build_depth_stencil_write_swizzled()
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D | lp_rast.c | 325 unsigned depth_stride = 0; in lp_rast_shade_tile() local 345 depth_stride = scene->zsbuf.stride; in lp_rast_shade_tile() 364 depth_stride); in lp_rast_shade_tile() 409 unsigned depth_stride = 0; in lp_rast_shade_quads_mask() local 438 depth_stride = scene->zsbuf.stride; in lp_rast_shade_quads_mask() 469 depth_stride); in lp_rast_shade_quads_mask()
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D | lp_jit.h | 254 unsigned depth_stride);
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D | lp_state_fs.c | 306 LLVMValueRef depth_stride, in generate_fs_loop() argument 445 depth_ptr, depth_stride, in generate_fs_loop() 463 depth_ptr, depth_stride, in generate_fs_loop() 570 depth_ptr, depth_stride, in generate_fs_loop() 589 depth_ptr, depth_stride, in generate_fs_loop() 603 depth_ptr, depth_stride, in generate_fs_loop() 2426 LLVMValueRef depth_stride; in generate_fragment() local 2533 depth_stride = LLVMGetParam(function, 12); in generate_fragment() 2546 lp_build_name(depth_stride, "depth_stride"); in generate_fragment() 2616 depth_stride, in generate_fragment()
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/external/tensorflow/tensorflow/core/kernels/ |
D | pooling_ops_3d.h | 65 int depth_stride; member
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D | mkl_pooling_ops_common.cc | 310 depth_stride = GetTensorDim(stride, data_format, 'C'); in Init() 331 depth_stride = GetTensorDim(stride, data_format, 'C'); in Init() 386 OP_REQUIRES(context, depth_stride == depth_window, in Init()
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D | pooling_ops_common.h | 62 int depth_stride; member 129 context, params.depth_window == params.depth_stride, in Compute() 368 context, params.depth_window == params.depth_stride,
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D | pooling_ops_common.cc | 71 depth_stride = GetTensorDim(stride, data_format, 'C'); in PoolParameters() 99 context, depth_stride == depth_window, in PoolParameters()
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D | mkl_pooling_ops_common.h | 380 int depth_stride; member 409 depth_stride(0), in MklPoolParameters()
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D | pooling_ops_3d.cc | 75 depth_stride = GetTensorDim(stride, data_format, 'C'); in Pool3dParameters() 80 context, depth_window == 1 && depth_stride == 1, in Pool3dParameters()
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_resource.h | 72 unsigned depth_stride; /* per-image on i945? */ member
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/external/gemmlowp/internal/ |
D | pack.h | 164 int depth_stride() const { in depth_stride() function 169 return data_ + w * width_stride() + d * depth_stride(); in data()
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