/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_misc_state.c | 169 brw->depthstencil.tile_x = 0; in rebase_depth_stencil() 170 brw->depthstencil.tile_y = 0; in rebase_depth_stencil() 171 brw->depthstencil.depth_offset = 0; in rebase_depth_stencil() 187 brw->depthstencil.tile_x = tile_x; in rebase_depth_stencil() 188 brw->depthstencil.tile_y = tile_y; in rebase_depth_stencil() 189 brw->depthstencil.depth_offset = intel_miptree_get_aligned_offset( in rebase_depth_stencil() 215 brw->depthstencil.tile_x = 0; in brw_workaround_depthstencil_alignment() 216 brw->depthstencil.tile_y = 0; in brw_workaround_depthstencil_alignment() 217 brw->depthstencil.depth_offset = 0; in brw_workaround_depthstencil_alignment() 268 uint32_t tile_x = brw->depthstencil.tile_x; in brw_emit_depthbuffer() [all …]
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D | brw_context.h | 1270 } depthstencil; member
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/external/mesa3d/src/gallium/tests/graw/ |
D | tri-gs.c | 245 struct pipe_depth_stencil_alpha_state depthstencil; in init() local 247 memset(&depthstencil, 0, sizeof depthstencil); in init() 248 handle = ctx->create_depth_stencil_alpha_state(ctx, &depthstencil); in init()
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D | shader-leak.c | 240 struct pipe_depth_stencil_alpha_state depthstencil; in init() local 242 memset(&depthstencil, 0, sizeof depthstencil); in init() 243 handle = ctx->create_depth_stencil_alpha_state(ctx, &depthstencil); in init()
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D | tri-instanced.c | 296 struct pipe_depth_stencil_alpha_state depthstencil; in init() local 298 memset(&depthstencil, 0, sizeof depthstencil); in init() 299 handle = ctx->create_depth_stencil_alpha_state(ctx, &depthstencil); in init()
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D | quad-sample.c | 364 struct pipe_depth_stencil_alpha_state depthstencil; in init() local 366 memset(&depthstencil, 0, sizeof depthstencil); in init() 367 handle = ctx->create_depth_stencil_alpha_state(ctx, &depthstencil); in init()
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D | fs-test.c | 449 struct pipe_depth_stencil_alpha_state depthstencil; in init() local 451 memset(&depthstencil, 0, sizeof depthstencil); in init() 452 handle = ctx->create_depth_stencil_alpha_state(ctx, &depthstencil); in init()
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D | vs-test.c | 438 struct pipe_depth_stencil_alpha_state depthstencil; in init() local 440 memset(&depthstencil, 0, sizeof depthstencil); in init() 441 handle = ctx->create_depth_stencil_alpha_state(ctx, &depthstencil); in init()
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D | gs-test.c | 540 struct pipe_depth_stencil_alpha_state depthstencil; in init() local 542 memset(&depthstencil, 0, sizeof depthstencil); in init() 543 handle = ctx->create_depth_stencil_alpha_state(ctx, &depthstencil); in init()
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/external/mesa3d/src/gallium/tests/trivial/ |
D | tri.c | 69 struct pipe_depth_stencil_alpha_state depthstencil; member 150 memset(&p->depthstencil, 0, sizeof(p->depthstencil)); in init_prog() 250 cso_set_depth_stencil_alpha(p->cso, &p->depthstencil); in draw()
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D | quad-tex.c | 71 struct pipe_depth_stencil_alpha_state depthstencil; member 195 memset(&p->depthstencil, 0, sizeof(p->depthstencil)); in init_prog() 312 cso_set_depth_stencil_alpha(p->cso, &p->depthstencil); in draw()
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/external/mesa3d/src/gallium/auxiliary/postprocess/ |
D | pp_private.h | 45 struct pipe_depth_stencil_alpha_state depthstencil; member
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D | pp_run.c | 276 cso_set_depth_stencil_alpha(p->cso, &p->depthstencil); in pp_filter_misc_state()
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/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_hw.h | 246 struct virgl_supported_format_mask depthstencil; member
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/external/minigbm/ |
D | virgl_hw.h | 246 struct virgl_supported_format_mask depthstencil; member
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/external/virglrenderer/src/ |
D | virgl_hw.h | 295 struct virgl_supported_format_mask depthstencil; member
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/external/mesa3d/src/gallium/drivers/swr/ |
D | Makefile.sources | 109 rasterizer/core/depthstencil.h \
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D | meson.build | 102 'rasterizer/core/depthstencil.h',
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/external/mesa3d/src/gallium/docs/source/ |
D | context.rst | 179 These are the means to use resources as color render targets or depthstencil
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