Searched refs:destFactor (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.cpp | 1048 Vector4s destFactor; in alphaBlend() local 1051 blendFactor(destFactor, current, pixel, state.destBlendFactor); in alphaBlend() 1062 pixel.x = MulHigh(As<UShort4>(pixel.x), As<UShort4>(destFactor.x)); in alphaBlend() 1063 pixel.y = MulHigh(As<UShort4>(pixel.y), As<UShort4>(destFactor.y)); in alphaBlend() 1064 pixel.z = MulHigh(As<UShort4>(pixel.z), As<UShort4>(destFactor.z)); in alphaBlend() 1112 blendFactorAlpha(destFactor, current, pixel, state.destBlendFactorAlpha); in alphaBlend() 1121 pixel.w = MulHigh(As<UShort4>(pixel.w), As<UShort4>(destFactor.w)); in alphaBlend() 1877 Vector4f destFactor; in alphaBlend() local 1880 blendFactor(destFactor, oC, pixel, state.destBlendFactor); in alphaBlend() 1891 pixel.x *= destFactor.x; in alphaBlend() [all …]
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/external/swiftshader/src/Shader/ |
D | PixelRoutine.cpp | 1183 Vector4s destFactor; in alphaBlend() local 1186 blendFactor(destFactor, current, pixel, state.destBlendFactor); in alphaBlend() 1197 pixel.x = MulHigh(As<UShort4>(pixel.x), As<UShort4>(destFactor.x)); in alphaBlend() 1198 pixel.y = MulHigh(As<UShort4>(pixel.y), As<UShort4>(destFactor.y)); in alphaBlend() 1199 pixel.z = MulHigh(As<UShort4>(pixel.z), As<UShort4>(destFactor.z)); in alphaBlend() 1247 blendFactorAlpha(destFactor, current, pixel, state.destBlendFactorAlpha); in alphaBlend() 1256 pixel.w = MulHigh(As<UShort4>(pixel.w), As<UShort4>(destFactor.w)); in alphaBlend() 2113 Vector4f destFactor; in alphaBlend() local 2116 blendFactor(destFactor, oC, pixel, state.destBlendFactor); in alphaBlend() 2127 pixel.x *= destFactor.x; in alphaBlend() [all …]
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