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/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp463 D3DLOCKED_RECT destLock; in CopyRects() local
466 destinationSurface->LockRect(&destLock, &dRect, D3DLOCK_DISCARD); in CopyRects()
477 memcpy(destLock.pBits, sourceLock.pBits, rWidth * bpp / 8); in CopyRects()
481 memcpy(destLock.pBits, sourceLock.pBits, rWidth * bpp / 8); in CopyRects()
485 (char*&)destLock.pBits += destLock.Pitch; in CopyRects()