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Searched refs:destSlice (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Device/
DSurface.cpp1531 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT1() local
1536 unsigned int *dest = destSlice; in decodeDXT1()
1587 (byte*&)destSlice += internal.sliceB; in decodeDXT1()
1596 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT3() local
1601 unsigned int *dest = destSlice; in decodeDXT3()
1637 (byte*&)destSlice += internal.sliceB; in decodeDXT3()
1646 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT5() local
1651 unsigned int *dest = destSlice; in decodeDXT5()
1711 (byte*&)destSlice += internal.sliceB; in decodeDXT5()
1720 byte *destSlice = (byte*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeATI1() local
[all …]
/external/swiftshader/src/Renderer/
DSurface.cpp2266 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT1() local
2271 unsigned int *dest = destSlice; in decodeDXT1()
2322 (byte*&)destSlice += internal.sliceB; in decodeDXT1()
2331 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT3() local
2336 unsigned int *dest = destSlice; in decodeDXT3()
2372 (byte*&)destSlice += internal.sliceB; in decodeDXT3()
2381 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT5() local
2386 unsigned int *dest = destSlice; in decodeDXT5()
2446 (byte*&)destSlice += internal.sliceB; in decodeDXT5()
2455 byte *destSlice = (byte*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeATI1() local
[all …]
/external/swiftshader/src/OpenGL/common/
DImage.cpp1006 GLsizei destSlice; member
1015 unsigned char *destStart = static_cast<unsigned char*>(buffer) + (z * rect.destSlice); in Transfer()
1378 rect.destSlice = getSlice(); in loadImageData()
1709 rect.destSlice = getStencilSliceB(); in loadStencilData()