Searched refs:destSlice (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/src/Device/ |
D | Surface.cpp | 1531 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT1() local 1536 unsigned int *dest = destSlice; in decodeDXT1() 1587 (byte*&)destSlice += internal.sliceB; in decodeDXT1() 1596 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT3() local 1601 unsigned int *dest = destSlice; in decodeDXT3() 1637 (byte*&)destSlice += internal.sliceB; in decodeDXT3() 1646 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT5() local 1651 unsigned int *dest = destSlice; in decodeDXT5() 1711 (byte*&)destSlice += internal.sliceB; in decodeDXT5() 1720 byte *destSlice = (byte*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeATI1() local [all …]
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/external/swiftshader/src/Renderer/ |
D | Surface.cpp | 2266 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT1() local 2271 unsigned int *dest = destSlice; in decodeDXT1() 2322 (byte*&)destSlice += internal.sliceB; in decodeDXT1() 2331 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT3() local 2336 unsigned int *dest = destSlice; in decodeDXT3() 2372 (byte*&)destSlice += internal.sliceB; in decodeDXT3() 2381 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT5() local 2386 unsigned int *dest = destSlice; in decodeDXT5() 2446 (byte*&)destSlice += internal.sliceB; in decodeDXT5() 2455 byte *destSlice = (byte*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeATI1() local [all …]
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 1006 GLsizei destSlice; member 1015 unsigned char *destStart = static_cast<unsigned char*>(buffer) + (z * rect.destSlice); in Transfer() 1378 rect.destSlice = getSlice(); in loadImageData() 1709 rect.destSlice = getStencilSliceB(); in loadStencilData()
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