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/external/mesa3d/src/gallium/targets/haiku-softpipe/
DSoftwareRenderer.cpp260 color_space destinationCS = fBitmap->ColorSpace(); in CopyPixelsIn() local
262 if (sourceCS != destinationCS in CopyPixelsIn()
263 && (sourceCS != B_RGB32 || destinationCS != B_RGBA32)) { in CopyPixelsIn()
266 color_space_name(destinationCS)); in CopyPixelsIn()