Searched refs:destination_texture (Results 1 – 3 of 3) sorted by relevance
/external/autotest/client/deps/glbench/src/ |
D | fillratetest.cc | 188 GLuint destination_texture = 0; in Run() local 189 glGenTextures(1, &destination_texture); in Run() 190 glBindTexture(GL_TEXTURE_2D, destination_texture); in Run() 207 destination_texture, 0); in Run() 229 glDeleteTextures(1, &destination_texture); in Run()
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.cpp | 1383 Texture destination_texture(gl); in iterate() local 1394 Texture::Generate(gl, destination_texture.m_id); in iterate() 1421 prepareTexture(gl, false, destination_texture.m_id); in iterate() 1437 …Framebuffer::AttachTexture(gl, GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, destination_texture.m_id… in iterate() 1491 if (false == verifyValidResults(gl, destination_texture.m_id)) in iterate() 1518 if (false == verifyInvalidResults(gl, destination_texture.m_id)) in iterate() 2057 Texture destination_texture(gl); in verifyInvalidResults() local 2059 Texture::Generate(gl, destination_texture.m_id); in verifyInvalidResults() 2060 Texture::Bind(gl, destination_texture.m_id, GL_TEXTURE_2D); in verifyInvalidResults() 2069 gl.bindImageTexture(1 /* unit */, destination_texture.m_id, 0 /* level */, GL_FALSE /* layered */, in verifyInvalidResults() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 6225 Utils::texture destination_texture(m_context); in testImage() local 6242 destination_texture.create(m_texture_width, m_texture_height, GL_RGBA32UI); in testImage() 6247 fillTexture(destination_texture, clean_color); in testImage() 6267 …if (false == testImageDraw(left_to_right, blue_texture, destination_texture, blue_color, blue_colo… in testImage() 6272 if (false == testImageDraw(left_to_right, red_texture, destination_texture, red_color, red_color)) in testImage() 6277 …if (false == testImageDraw(right_to_left, destination_texture, blue_texture, blue_color, blue_colo… in testImage() 6282 if (false == testImageDraw(right_to_left, destination_texture, red_texture, red_color, red_color)) in testImage()
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