Searched refs:detachShaderType (Results 1 – 1 of 1) sorted by relevance
2311 GLenum detachShaderType = GL_VERTEX_SHADER; in addRandomOperation() local2418 detachShaderType = GL_VERTEX_SHADER; in addRandomOperation()2420 detachShaderType = GL_FRAGMENT_SHADER; in addRandomOperation()2429 detachShaderType = GL_VERTEX_SHADER; in addRandomOperation()2431 detachShaderType = GL_FRAGMENT_SHADER; in addRandomOperation()2757 …m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DetachShader(program, detachShaderType, m_… in addRandomOperation()