Searched refs:deviceUnits (Results 1 – 1 of 1) sorted by relevance
1462 SkVector deviceUnits[2] = {{0, 1}, {1, 0}}; in PaintStroke() local1463 inverse.mapPoints(deviceUnits, SK_ARRAY_COUNT(deviceUnits)); in PaintStroke()1466 SkTMin(deviceUnits[0].length(), deviceUnits[1].length())); in PaintStroke()