Searched refs:device_needs_reset (Results 1 – 3 of 3) sorted by relevance
805 This->base.device->device_needs_reset = TRUE; in NineSwapChain9_Present()807 if (This->base.device->device_needs_reset) { in NineSwapChain9_Present()
150 BOOL device_needs_reset; member
612 This->device_needs_reset = TRUE; in NineDevice9_TestCooperativeLevel()615 This->device_needs_reset = TRUE; in NineDevice9_TestCooperativeLevel()617 } else if (This->device_needs_reset) { in NineDevice9_TestCooperativeLevel()876 This->device_needs_reset = TRUE; in NineDevice9_Reset()896 This->device_needs_reset = (hr != D3D_OK); in NineDevice9_Reset()