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Searched refs:diffuseShader (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/shaders/
DSkLightingShader.cpp49 SkLightingShaderImpl(sk_sp<SkShader> diffuseShader, in SkLightingShaderImpl() argument
52 : fDiffuseShader(std::move(diffuseShader)) in SkLightingShaderImpl()
432 sk_sp<SkShader> diffuseShader = nullptr; in CreateProc() local
434 diffuseShader = buf.readFlattenable<SkShaderBase>(); in CreateProc()
437 return sk_make_sp<SkLightingShaderImpl>(std::move(diffuseShader), std::move(normalSource), in CreateProc()
485 sk_sp<SkShader> SkLightingShader::Make(sk_sp<SkShader> diffuseShader, in Make() argument
493 return sk_make_sp<SkLightingShaderImpl>(std::move(diffuseShader), std::move(normalSource), in Make()
DSkLightingShader.h33 static sk_sp<SkShader> Make(sk_sp<SkShader> diffuseShader, sk_sp<SkNormalSource> normalSource,
/external/skqp/src/shaders/
DSkLightingShader.cpp49 SkLightingShaderImpl(sk_sp<SkShader> diffuseShader, in SkLightingShaderImpl() argument
52 : fDiffuseShader(std::move(diffuseShader)) in SkLightingShaderImpl()
434 sk_sp<SkShader> diffuseShader = nullptr; in CreateProc() local
436 diffuseShader = buf.readFlattenable<SkShaderBase>(); in CreateProc()
439 return sk_make_sp<SkLightingShaderImpl>(std::move(diffuseShader), std::move(normalSource), in CreateProc()
485 sk_sp<SkShader> SkLightingShader::Make(sk_sp<SkShader> diffuseShader, in Make() argument
493 return sk_make_sp<SkLightingShaderImpl>(std::move(diffuseShader), std::move(normalSource), in Make()
DSkLightingShader.h33 static sk_sp<SkShader> Make(sk_sp<SkShader> diffuseShader, sk_sp<SkNormalSource> normalSource,
/external/skqp/gm/
Dlightingshader2.cpp121 sk_sp<SkShader> diffuseShader = nullptr; in drawRect() local
128 diffuseShader = (useTranslucentShader) ? fTranslucentDiffuse : fOpaqueDiffuse; in drawRect()
137 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource), in drawRect()
Dlightingshader.cpp102 sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(fDiffuse, in drawRect() local
108 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource), in drawRect()
/external/skia/gm/
Dlightingshader2.cpp121 sk_sp<SkShader> diffuseShader = nullptr; in drawRect() local
128 diffuseShader = (useTranslucentShader) ? fTranslucentDiffuse : fOpaqueDiffuse; in drawRect()
137 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource), in drawRect()
Dlightingshader.cpp102 sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(fDiffuse, in drawRect() local
108 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource), in drawRect()
/external/skia/samplecode/
DSampleLitAtlas.cpp138 sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(fAtlas, in onDraw() local
140 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), in onDraw()
/external/skqp/samplecode/
DSampleLitAtlas.cpp138 sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(fAtlas, in onDraw() local
140 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), in onDraw()
/external/skqp/tests/
DSerializationTest.cpp613 sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(diffuse, in DEF_TEST() local
616 sk_sp<SkShader> lightingShader = SkLightingShader::Make(diffuseShader, in DEF_TEST()
621 lightingShader = SkLightingShader::Make(std::move(diffuseShader), in DEF_TEST()
/external/skia/tests/
DSerializationTest.cpp613 sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(diffuse, in DEF_TEST() local
616 sk_sp<SkShader> lightingShader = SkLightingShader::Make(diffuseShader, in DEF_TEST()
621 lightingShader = SkLightingShader::Make(std::move(diffuseShader), in DEF_TEST()