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Searched refs:dirLightName (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp3115 string dirLightName = "directional_2_lights" + vtxFragSuffix; in addShaderCompilationPerformanceCases() local
3119 …whitespaceCommentCacheGroup->addChild(new ShaderCompilerLightCase(context, dirLightName.c_str(), "… in addShaderCompilationPerformanceCases()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp3135 string dirLightName = "directional_2_lights" + vtxFragSuffix; in addShaderCompilationPerformanceCases() local
3139 …whitespaceCommentCacheGroup->addChild(new ShaderCompilerLightCase(context, dirLightName.c_str(), "… in addShaderCompilationPerformanceCases()