Searched refs:dirLightName (Results 1 – 2 of 2) sorted by relevance
3115 string dirLightName = "directional_2_lights" + vtxFragSuffix; in addShaderCompilationPerformanceCases() local3119 …whitespaceCommentCacheGroup->addChild(new ShaderCompilerLightCase(context, dirLightName.c_str(), "… in addShaderCompilationPerformanceCases()
3135 string dirLightName = "directional_2_lights" + vtxFragSuffix; in addShaderCompilationPerformanceCases() local3139 …whitespaceCommentCacheGroup->addChild(new ShaderCompilerLightCase(context, dirLightName.c_str(), "… in addShaderCompilationPerformanceCases()