Searched refs:discardedInputFrames (Results 1 – 1 of 1) sorted by relevance
223 size_t discardedInputFrames = 0; in playerCallback() local232 discardedInputFrames += actual; in playerCallback()238 if (discardedInputFrames > 0) { in playerCallback()243 discardedInputFrames, pSles->totalDiscardedInputFrames); in playerCallback()245 pSles->totalDiscardedInputFrames += discardedInputFrames; in playerCallback()