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Searched refs:displayFormat (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3D9Ex.cpp120 …CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT bac… in CheckDeviceType() argument
122 …FORMAT backBufferFormat = %d, int windowed = %d", adapter, checkType, displayFormat, backBufferFor… in CheckDeviceType()
130 return d3d9ex->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
134 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
138 return Direct3D9::CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
DDirect3D9.hpp46 …CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT bac…
DDirect3D9Ex.hpp46 …CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT bac…
DDirect3D9.cpp803 …CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT bac… in CheckDeviceType() argument
805 …FORMAT backBufferFormat = %d, int windowed = %d", adapter, checkType, displayFormat, backBufferFor… in CheckDeviceType()
813 return d3d9->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
817 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
826 switch(displayFormat) in CheckDeviceType()
/external/swiftshader/src/OpenGL/libEGL/
DConfig.h35 …Config(sw::Format displayFormat, EGLint minSwapInterval, EGLint maxSwapInterval, sw::Format render…
93 …void add(sw::Format displayFormat, EGLint minSwapInterval, EGLint maxSwapInterval, sw::Format rend…
DConfig.cpp39 Config::Config(sw::Format displayFormat, EGLint minInterval, EGLint maxInterval, sw::Format renderT… in Config() argument
193 mFramebufferTargetAndroid = (displayFormat == renderTargetFormat) ? EGL_TRUE : EGL_FALSE; in Config()
331 void ConfigSet::add(sw::Format displayFormat, EGLint minSwapInterval, EGLint maxSwapInterval, sw::F… in add() argument
333 …Config conformantConfig(displayFormat, minSwapInterval, maxSwapInterval, renderTargetFormat, depth… in add()
/external/swiftshader/src/D3D8/
DDirect3D8.hpp44 …CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT bac…
DDirect3D8.cpp534 …CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT bac… in CheckDeviceType() argument
544 return d3d8->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
548 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed); in CheckDeviceType()