Searched refs:ditherEnabled (Results 1 – 9 of 9) sorted by relevance
98 bool ditherEnabled; member110 , ditherEnabled (false) in RenderState()
153 state.ditherEnabled = rnd.getFloat() < ditherProbability; in computeRandomRenderState()
271 if (state.ditherEnabled) in setRenderState()
86 mState.ditherEnabled = true; in Context()609 if(mState.ditherEnabled != enabled) in setDitherEnabled()611 mState.ditherEnabled = enabled; in setDitherEnabled()618 return mState.ditherEnabled; in isDitherEnabled()1118 case GL_DITHER: *params = mState.ditherEnabled; break; in getBooleanv()
251 bool ditherEnabled; member
200 if (state.ditherEnabled) in setGLState()
98 mState.ditherEnabled = true; in Context()628 if(mState.ditherEnabled != enabled) in setDitherEnabled()630 mState.ditherEnabled = enabled; in setDitherEnabled()637 return mState.ditherEnabled; in isDitherEnabled()1825 case GL_DITHER: *params = mState.ditherEnabled; break; in getBooleanv()
375 bool ditherEnabled; member