Searched refs:divRoundToZero (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 97 static inline int divRoundToZero (int a, int b) in divRoundToZero() function 1583 const int hmin = divRoundToZero(min, 2); in generateBasic2DCaseIterations() 1584 const int hmax = divRoundToZero(max, 2); in generateBasic2DCaseIterations() 1610 const int hmin = divRoundToZero(min, 2); in generateBasic2DCaseIterations() 1611 const int hmax = divRoundToZero(max, 2); in generateBasic2DCaseIterations()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 162 static inline int divRoundToZero (int a, int b) in divRoundToZero() function 937 const int hmin = divRoundToZero(min, 2); in generateBasic2DCaseIterations() 938 const int hmax = divRoundToZero(max, 2); in generateBasic2DCaseIterations() 964 const int hmin = divRoundToZero(min, 2); in generateBasic2DCaseIterations() 965 const int hmax = divRoundToZero(max, 2); in generateBasic2DCaseIterations()
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