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Searched refs:do_dead_code (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dopt_dead_code.cpp46 do_dead_code(exec_list *instructions, bool uniform_locations_assigned) in do_dead_code() function
190 if (do_dead_code(&sig->body, false)) in do_dead_code_unlinked()
Dir_optimization.h111 bool do_dead_code(exec_list *instructions, bool uniform_locations_assigned);
Dtest_optpass.cpp82 return do_dead_code(ir, false); in do_optimization()
Dglsl_parser_extras.cpp2211 OPT(do_dead_code, ir, uniform_locations_assigned); in do_common_optimization()
Dlink_varyings.cpp847 while (do_dead_code(sh->ir, false)) in remove_unused_shader_inputs_and_outputs()