Searched refs:do_function_inlining (Results 1 – 11 of 11) sorted by relevance
53 if (opts_.do_function_inlining() && RemoveDeadNodes(g)) { in Optimize()57 if (opts_.do_function_inlining() && RemoveIdentityNodes(g)) { in Optimize()80 if (opts_.do_function_inlining() && FixupSourceAndSinkEdges(g)) { in Optimize()89 if (opts_.do_function_inlining()) { in Optimize()
24 name: "do_function_inlining"
116 bool do_function_inlining(exec_list *instructions);
90 return do_function_inlining(ir); in do_optimization()
73 do_function_inlining(exec_list *instructions) in do_function_inlining() function
546 progress = do_function_inlining(ir); in standalone_compile_shader()
2192 OPT(do_function_inlining, ir); in do_common_optimization()
66 do_function_inlining=inline,250 do_function_inlining=True)))349 do_function_inlining=True,508 do_function_inlining=True,1632 do_function_inlining=True,
440 cfg.graph_options.optimizer_options.do_function_inlining = True
193 bool do_function_inlining = 4; field
125 do_function_inlining=True,