Searched refs:drawDepthBufferType (Results 1 – 1 of 1) sorted by relevance
4208 GLenum drawDepthBufferType = drawFramebuffer->getDepthbufferType(); in blitFramebuffer() local4209 if((readDepthBufferType != drawDepthBufferType) && in blitFramebuffer()4210 …mebuffer::IsRenderbuffer(readDepthBufferType) && Framebuffer::IsRenderbuffer(drawDepthBufferType))) in blitFramebuffer()