/external/deqp/framework/opengl/wrapper/ |
D | glwInitExtES.inl | 89 …gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVer… 199 …gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVer…
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D | glwInitES32Direct.inl | 92 gl->drawElementsBaseVertex = &glDrawElementsBaseVertex;
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D | glwInitGL32.inl | 78 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVe…
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D | glwFunctions.inl | 183 glDrawElementsBaseVertexFunc drawElementsBaseVertex; variable
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D | glwInitES32.inl | 92 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVe…
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D | glwInitGL33.inl | 81 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVe…
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D | glwInitGL40.inl | 89 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVe…
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D | glwInitGL42.inl | 99 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBa…
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D | glwInitGL41.inl | 97 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVe…
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D | glwInitGL43.inl | 108 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBa…
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D | glwInitGL44.inl | 117 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBa…
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D | glwInitGL45.inl | 144 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBa…
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D | glwInitGL46.inl | 144 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBa…
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D | glwInitExtGL.inl | 600 …gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVer…
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/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
D | esextcDrawElementsBaseVertexTests.cpp | 681 gl.drawElementsBaseVertex(test_case.primitive_mode, 3, /* count */ in executeTestCases() 956 DE_ASSERT(gl.drawElementsBaseVertex != NULL); in init() 2563 gl.drawElementsBaseVertex(GL_TRIANGLES, 3, /* count */ in iterate() 2681 gl.drawElementsBaseVertex(GL_TRIANGLES, -1, /* count */ in iterate() 2895 gl.drawElementsBaseVertex(GL_GREATER, /* mode */ in iterate() 3193 gl.drawElementsBaseVertex(GL_TRIANGLES, /* mode */ in iterate()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 193 …virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *ind…
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D | sglrContext.hpp | 181 …virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices…
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D | sglrReferenceContext.hpp | 743 …virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indice…
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D | sglrGLContext.cpp | 805 void GLContext::drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indice… in drawElementsBaseVertex() function in sglr::GLContext
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D | sglrReferenceContext.cpp | 4019 void ReferenceContext::drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void … in drawElementsBaseVertex() function in sglr::ReferenceContext 4064 drawElementsBaseVertex(mode, count, type, indices, baseVertex); in drawRangeElementsBaseVertex()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawElementsBaseVertexTests.cpp | 291 GLU_CHECK_GLW_CALL(m_gl, drawElementsBaseVertex(mode, count, type, indices, baseVertex)); in draw()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cPipelineStatisticsQueryTests.cpp | 1058 result = (gl.drawElementsBaseVertex != DE_NULL); in isDrawCallSupported() 2294 …gl.drawElementsBaseVertex(primitive_type, pInstance->m_indirect_draw_call_count_argument, GL_UNSIG… in queryCallbackDrawCallHandler()
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D | gl4cSparseBufferTests.cpp | 5252 m_gl.drawElementsBaseVertex(GL_POINTS, m_n_vertices_per_instance, GL_UNSIGNED_INT, in execute()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 183 gl->drawElementsBaseVertex = glDrawElementsBaseVertex;
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/external/deqp/modules/glshared/ |
D | glsDrawTest.cpp | 2002 …m_ctx.drawElementsBaseVertex(primitiveToGL(primitive), vertexCount, indexTypeToGL(indexType), inde… in render()
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