Searched refs:drawFramebufferName (Results 1 – 2 of 2) sorted by relevance
900 GLuint drawFramebufferName = context->getDrawFramebufferName(); in DrawBuffers() local902 if((drawFramebufferName == 0) && (n != 1)) in DrawBuffers()912 if(drawFramebufferName != 0) in DrawBuffers()964 if(drawFramebufferName == 0) in DrawBuffers()
6237 GLuint drawFramebufferName = context->getDrawFramebufferName(); in DrawBuffersEXT() local6239 if((drawFramebufferName == 0) && (n != 1)) in DrawBuffersEXT()6249 if(drawFramebufferName != 0) in DrawBuffersEXT()6285 if(drawFramebufferName == 0) in DrawBuffersEXT()