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Searched refs:drawMode (Results 1 – 17 of 17) sorted by relevance

/external/skqp/gm/
Dxfermodes3.cpp76 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw()
93 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw()
121 void drawMode(SkCanvas* canvas, in drawMode() function in skiagm::Xfermodes3GM
/external/skia/gm/
Dxfermodes3.cpp76 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw()
93 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw()
121 void drawMode(SkCanvas* canvas, in drawMode() function in skiagm::Xfermodes3GM
/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp271 GLenum drawMode = GL_POINTS; in iterate() local
273 drawMode = GL_PATCHES; in iterate()
279 gl.drawArrays(drawMode, 0 /* first */, 1 /* count */); in iterate()
DglcPackedDepthStencilTests.cpp314 void drawQuad(DrawMode drawMode, GLuint program);
725 void BaseTest::drawQuad(DrawMode drawMode, GLuint program) in drawQuad() argument
752 if (drawMode == DEPTH_SPAN1) in drawQuad()
754 else if (drawMode == DEPTH_SPAN2) in drawQuad()
/external/skqp/platform_tools/android/apps/arcore/src/main/cpp/
Djni_interface.cc104 (JNIEnv *, jclass, jlong native_application, jfloat x, jfloat y, int drawMode) { in JNI_METHOD()
105 return native(native_application)->OnTouchedFirst(x, y, drawMode); in JNI_METHOD()
Dhello_ar_application.h81 bool OnTouchedFirst(float x, float y, int drawMode);
Dhello_ar_application.cc472 bool HelloArApplication::OnTouchedFirst(float x, float y, int drawMode) { in OnTouchedFirst() argument
/external/skia/platform_tools/android/apps/arcore/src/main/cpp/
Djni_interface.cc104 (JNIEnv *, jclass, jlong native_application, jfloat x, jfloat y, int drawMode) { in JNI_METHOD()
105 return native(native_application)->OnTouchedFirst(x, y, drawMode); in JNI_METHOD()
Dhello_ar_application.h81 bool OnTouchedFirst(float x, float y, int drawMode);
Dhello_ar_application.cc472 bool HelloArApplication::OnTouchedFirst(float x, float y, int drawMode) { in OnTouchedFirst() argument
/external/deqp/modules/gles3/functional/
Des3fRasterizerDiscardTests.cpp80 …ion, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode = GL_TRIANGLES);
107 …t char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode) in RasterizerDiscardCase() argument
112 , m_drawMode (drawMode) in RasterizerDiscardCase()
127 …d generateVertices (std::vector<float>& dst, int numPrimitives, de::Random& rnd, deUint32 drawMode) in generateVertices() argument
131 switch (drawMode) in generateVertices()
/external/skqp/platform_tools/android/apps/arcore/src/main/java/org/skia/arcore/
DJniInterface.java59 …ublic static native boolean onTouchedFirst(long nativeApplication, float x, float y, int drawMode); in onTouchedFirst() argument
/external/skia/platform_tools/android/apps/arcore/src/main/java/org/skia/arcore/
DJniInterface.java59 …ublic static native boolean onTouchedFirst(long nativeApplication, float x, float y, int drawMode); in onTouchedFirst() argument
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h585 void applyState(GLenum drawMode);
596 bool cullSkipsDraw(GLenum drawMode);
597 bool isTriangleMode(GLenum drawMode);
DContext.cpp1781 void Context::applyState(GLenum drawMode) in applyState() argument
3085 bool Context::cullSkipsDraw(GLenum drawMode) in cullSkipsDraw() argument
3087 return mState.cullFaceEnabled && mState.cullMode == GL_FRONT_AND_BACK && isTriangleMode(drawMode); in cullSkipsDraw()
3090 bool Context::isTriangleMode(GLenum drawMode) in isTriangleMode() argument
3092 switch(drawMode) in isTriangleMode()
3103 default: UNREACHABLE(drawMode); in isTriangleMode()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h709 void applyState(GLenum drawMode);
724 bool cullSkipsDraw(GLenum drawMode);
725 bool isTriangleMode(GLenum drawMode);
DContext.cpp2789 void Context::applyState(GLenum drawMode) in applyState() argument
3971 bool Context::cullSkipsDraw(GLenum drawMode) in cullSkipsDraw() argument
3973 return mState.cullFaceEnabled && mState.cullMode == GL_FRONT_AND_BACK && isTriangleMode(drawMode); in cullSkipsDraw()
3976 bool Context::isTriangleMode(GLenum drawMode) in isTriangleMode() argument
3978 switch(drawMode) in isTriangleMode()
3989 default: UNREACHABLE(drawMode); in isTriangleMode()