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Searched refs:drawRenderTarget (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp4283 egl::Image *drawRenderTarget = drawFramebuffer->getRenderTarget(0); in blitFramebuffer() local
4285 …bool success = device->stretchRect(readRenderTarget, &sourceTrimmedRect, drawRenderTarget, &destTr… in blitFramebuffer()
4288 drawRenderTarget->release(); in blitFramebuffer()
4300 egl::Image *drawRenderTarget = drawFramebuffer->getDepthBuffer(); in blitFramebuffer() local
4302 …bool success = device->stretchRect(readRenderTarget, &sourceTrimmedRect, drawRenderTarget, &destTr… in blitFramebuffer()
4305 drawRenderTarget->release(); in blitFramebuffer()
4317 egl::Image *drawRenderTarget = drawFramebuffer->getStencilBuffer(); in blitFramebuffer() local
4319 …bool success = device->stretchRect(readRenderTarget, &sourceTrimmedRect, drawRenderTarget, &destTr… in blitFramebuffer()
4322 drawRenderTarget->release(); in blitFramebuffer()