Searched refs:drawRenderTarget (Results 1 – 1 of 1) sorted by relevance
4283 egl::Image *drawRenderTarget = drawFramebuffer->getRenderTarget(0); in blitFramebuffer() local4285 …bool success = device->stretchRect(readRenderTarget, &sourceTrimmedRect, drawRenderTarget, &destTr… in blitFramebuffer()4288 drawRenderTarget->release(); in blitFramebuffer()4300 egl::Image *drawRenderTarget = drawFramebuffer->getDepthBuffer(); in blitFramebuffer() local4302 …bool success = device->stretchRect(readRenderTarget, &sourceTrimmedRect, drawRenderTarget, &destTr… in blitFramebuffer()4305 drawRenderTarget->release(); in blitFramebuffer()4317 egl::Image *drawRenderTarget = drawFramebuffer->getStencilBuffer(); in blitFramebuffer() local4319 …bool success = device->stretchRect(readRenderTarget, &sourceTrimmedRect, drawRenderTarget, &destTr… in blitFramebuffer()4322 drawRenderTarget->release(); in blitFramebuffer()