Searched refs:drawStep (Results 1 – 2 of 2) sorted by relevance
123 const float drawStep = 0.6f / static_cast<float>(m_drawCalls); in ConditionalDraw() local127 const float minY = minX + static_cast<float>(drawIdx) * drawStep; in ConditionalDraw()128 const float maxY = minY + drawStep; in ConditionalDraw()
3169 const bool drawStep = (m_iteration % 2) == 0; in iterate() local3172 …const bool updateProgram = (m_iteration == 0) || (drawStep && !checkSpecsShaderCompatible(m_sp… in iterate()3173 …x.getLog(), specNdx, m_specs.size(), m_iteration_descriptions[specNdx], drawStep && m_specs.size()… in iterate()3175 if (drawStep) in iterate()