Searched refs:draw_call_index (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
D | glcViewportArrayTests.hpp | 590 …ol checkResults(Utils::texture& texture_0, Utils::texture& texture_1, glw::GLuint draw_call_index); 603 virtual void prepareUniforms(Utils::program& program, glw::GLuint draw_call_index); 721 …ol checkResults(Utils::texture& texture_0, Utils::texture& texture_1, glw::GLuint draw_call_index); 727 virtual void prepareUniforms(Utils::program& program, glw::GLuint draw_call_index); 788 …ol checkResults(Utils::texture& texture_0, Utils::texture& texture_1, glw::GLuint draw_call_index); 794 virtual void prepareUniforms(Utils::program& program, glw::GLuint draw_call_index); 823 …ol checkResults(Utils::texture& texture_0, Utils::texture& texture_1, glw::GLuint draw_call_index); 886 …ol checkResults(Utils::texture& texture_0, Utils::texture& texture_1, glw::GLuint draw_call_index); 919 …ol checkResults(Utils::texture& texture_0, Utils::texture& texture_1, glw::GLuint draw_call_index); 971 …ol checkResults(Utils::texture& texture_0, Utils::texture& texture_1, glw::GLuint draw_call_index); [all …]
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D | glcViewportArrayTests.cpp | 3467 GLuint draw_call_index) in checkResults() argument 3481 if (index <= draw_call_index) in checkResults() 3516 void DynamicViewportIndex::prepareUniforms(Utils::program& program, GLuint draw_call_index) in prepareUniforms() argument 3522 gl.uniform1i(location, (GLint)draw_call_index); in prepareUniforms() 3724 GLuint draw_call_index) in checkResults() argument 3734 GLint expected_right = (1 == draw_call_index) ? 5 : -1; in checkResults() 3782 void ViewportIndexSubroutine::prepareUniforms(Utils::program& program, GLuint draw_call_index) in prepareUniforms() argument 3786 const GLchar* subroutine_name = (0 == draw_call_index) ? "four" : "five"; in prepareUniforms() 4376 GLuint draw_call_index) in checkResults() argument 4380 const GLfloat depth_value = step * (GLfloat)draw_call_index; in checkResults()
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