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Searched refs:draw_current_shader_clipvertex_output (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_cliptest_tmp.h37 const unsigned cv = draw_current_shader_clipvertex_output(pvs->draw); in TAG()
Ddraw_private.h408 uint draw_current_shader_clipvertex_output(const struct draw_context *draw);
Ddraw_pipe_clip.c824 if (draw_current_shader_clipvertex_output(draw) != clipper->pos_attr) { in clip_init_state()
825 clipper->cv_attr = (int)draw_current_shader_clipvertex_output(draw); in clip_init_state()
Ddraw_context.c878 draw_current_shader_clipvertex_output(const struct draw_context *draw) in draw_current_shader_clipvertex_output() function