Searched refs:draw_current_shader_clipvertex_output (Results 1 – 4 of 4) sorted by relevance
37 const unsigned cv = draw_current_shader_clipvertex_output(pvs->draw); in TAG()
408 uint draw_current_shader_clipvertex_output(const struct draw_context *draw);
824 if (draw_current_shader_clipvertex_output(draw) != clipper->pos_attr) { in clip_init_state()825 clipper->cv_attr = (int)draw_current_shader_clipvertex_output(draw); in clip_init_state()
878 draw_current_shader_clipvertex_output(const struct draw_context *draw) in draw_current_shader_clipvertex_output() function