Searched refs:draw_current_shader_uses_viewport_index (Results 1 – 5 of 5) sorted by relevance
49 draw_current_shader_uses_viewport_index(pvs->draw) ? in TAG()73 if (draw_current_shader_uses_viewport_index(pvs->draw)) { in TAG()
415 boolean draw_current_shader_uses_viewport_index(
92 draw_current_shader_uses_viewport_index(draw) ? in find_viewport()
863 draw_current_shader_uses_viewport_index(const struct draw_context *draw) in draw_current_shader_uses_viewport_index() function
90 if (draw_current_shader_uses_viewport_index(draw)) { in draw_viewport_index()