Searched refs:draw_max_y (Results 1 – 11 of 11) sorted by relevance
72 job->draw_max_y = MAX2(job->draw_max_y, maxy); in vc4_emit_state()
91 job->draw_max_y = 0; in vc4_job_create()380 job->draw_max_y <= job->draw_min_y) { in vc4_job_submit()463 submit.max_y_tile = (job->draw_max_y - 1) / job->tile_height; in vc4_job_submit()
265 uint32_t draw_max_y; member
146 job->draw_max_y = info->dst.box.y + info->dst.box.height; in vc4_tile_blit()
638 job->draw_max_y = vc4->framebuffer.height; in vc4_clear()
106 job->draw_max_y = 0; in vc5_job_create()384 job->draw_max_y <= job->draw_min_y) { in vc5_job_submit()
352 job->draw_max_y = MAX2(job->draw_max_y, maxy); in v3dX()
147 job->draw_max_y = info->dst.box.y + info->dst.box.height;
238 uint32_t draw_max_y; member
648 job->draw_max_y = vc5->framebuffer.height; in vc5_clear()
716 uint32_t max_y_supertile = (job->draw_max_y - 1) / supertile_h_in_pixels; in v3dX()