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Searched refs:draw_min_y (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_emit.c70 job->draw_min_y = MIN2(job->draw_min_y, miny); in vc4_emit_state()
Dvc4_job.c89 job->draw_min_y = ~0; in vc4_job_create()
380 job->draw_max_y <= job->draw_min_y) { in vc4_job_submit()
459 assert(job->draw_min_x != ~0 && job->draw_min_y != ~0); in vc4_job_submit()
461 submit.min_y_tile = job->draw_min_y / job->tile_height; in vc4_job_submit()
Dvc4_context.h263 uint32_t draw_min_y; member
Dvc4_blit.c144 job->draw_min_y = info->dst.box.y; in vc4_tile_blit()
Dvc4_draw.c636 job->draw_min_y = 0; in vc4_clear()
/external/mesa3d/src/gallium/drivers/vc5/
Dvc5_job.c104 job->draw_min_y = ~0; in vc5_job_create()
384 job->draw_max_y <= job->draw_min_y) { in vc5_job_submit()
Dvc5_emit.c350 job->draw_min_y = MIN2(job->draw_min_y, miny); in v3dX()
Dvc5_blit.c145 job->draw_min_y = info->dst.box.y;
Dvc5_context.h236 uint32_t draw_min_y; member
Dvc5_draw.c646 job->draw_min_y = 0; in vc5_clear()
Dvc5_rcl.c714 uint32_t min_y_supertile = job->draw_min_y / supertile_h_in_pixels; in v3dX()