/external/mesa3d/src/mesa/main/ |
D | clear.c | 256 make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer) in make_color_buffer_mask() argument 275 if (drawbuffer < 0 || drawbuffer >= (GLint)ctx->Const.MaxDrawBuffers) { in make_color_buffer_mask() 279 switch (ctx->DrawBuffer->ColorDrawBuffer[drawbuffer]) { in make_color_buffer_mask() 325 ctx->DrawBuffer->_ColorDrawBufferIndexes[drawbuffer]; in make_color_buffer_mask() 343 clear_bufferiv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, in clear_bufferiv() argument 362 if (!no_error && drawbuffer != 0) { in clear_bufferiv() 364 drawbuffer); in clear_bufferiv() 382 const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); in clear_bufferiv() 385 drawbuffer); in clear_bufferiv() 419 _mesa_ClearBufferiv_no_error(GLenum buffer, GLint drawbuffer, const GLint *value) in _mesa_ClearBufferiv_no_error() argument [all …]
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D | clear.h | 53 _mesa_ClearBufferiv_no_error(GLenum buffer, GLint drawbuffer, 57 _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); 61 GLint drawbuffer, const GLint *value); 64 _mesa_ClearBufferuiv_no_error(GLenum buffer, GLint drawbuffer, 68 _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); 72 GLint drawbuffer, const GLuint *value); 75 _mesa_ClearBufferfv_no_error(GLenum buffer, GLint drawbuffer, 79 _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); 83 GLint drawbuffer, const GLfloat *value); 86 _mesa_ClearBufferfi_no_error(GLenum buffer, GLint drawbuffer, [all …]
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D | marshal.c | 533 GLint drawbuffer; member 541 const GLint drawbuffer = cmd->drawbuffer; in _mesa_unmarshal_ClearBufferfv() local 546 (buffer, drawbuffer, value)); in _mesa_unmarshal_ClearBufferfv() 554 const GLint drawbuffer = cmd->drawbuffer; in _mesa_unmarshal_ClearBufferiv() local 559 (buffer, drawbuffer, value)); in _mesa_unmarshal_ClearBufferiv() 567 const GLint drawbuffer = cmd->drawbuffer; in _mesa_unmarshal_ClearBufferuiv() local 572 (buffer, drawbuffer, value)); in _mesa_unmarshal_ClearBufferuiv() 580 const GLint drawbuffer = cmd->drawbuffer; in _mesa_unmarshal_ClearBufferfi() local 586 (buffer, drawbuffer, *depth, *stencil)); in _mesa_unmarshal_ClearBufferfi() 605 GLenum buffer, GLint drawbuffer, in clear_buffer_add_command() argument [all …]
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D | marshal.h | 257 _mesa_marshal_ClearBufferfv(GLenum buffer, GLint drawbuffer, 265 _mesa_marshal_ClearBufferiv(GLenum buffer, GLint drawbuffer, 273 _mesa_marshal_ClearBufferuiv(GLenum buffer, GLint drawbuffer, 281 _mesa_marshal_ClearBufferfi(GLenum buffer, GLint drawbuffer,
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 269 void ContextWrapper::glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in glClearBufferiv() argument 271 m_curCtx->clearBufferiv(buffer, drawbuffer, value); in glClearBufferiv() 274 void ContextWrapper::glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in glClearBufferfv() argument 276 m_curCtx->clearBufferfv(buffer, drawbuffer, value); in glClearBufferfv() 279 void ContextWrapper::glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in glClearBufferuiv() argument 281 m_curCtx->clearBufferuiv(buffer, drawbuffer, value); in glClearBufferuiv() 284 void ContextWrapper::glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in glClearBufferfi() argument 286 m_curCtx->clearBufferfi(buffer, drawbuffer, depth, stencil); in glClearBufferfi()
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D | sglrGLContext.hpp | 116 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value); 117 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value); 118 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value); 119 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
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D | sglrContext.hpp | 104 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) = DE_NULL; 105 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) = DE_NULL; 106 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) = DE_NULL; 107 …virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) = DE_NUL…
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D | sglrGLContext.cpp | 463 void GLContext::clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in clearBufferiv() argument 465 m_wrapper->glClearBufferiv(buffer, drawbuffer, value); in clearBufferiv() 468 void GLContext::clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in clearBufferfv() argument 470 m_wrapper->glClearBufferfv(buffer, drawbuffer, value); in clearBufferfv() 473 void GLContext::clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in clearBufferuiv() argument 475 m_wrapper->glClearBufferuiv(buffer, drawbuffer, value); in clearBufferuiv() 478 void GLContext::clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in clearBufferfi() argument 480 m_wrapper->glClearBufferfi(buffer, drawbuffer, depth, stencil); in clearBufferfi()
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D | sglrContextWrapper.hpp | 250 void glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value); 251 void glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value); 252 void glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value); 253 void glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
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D | sglrReferenceContext.hpp | 667 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value); 668 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value); 669 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value); 670 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
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D | sglrReferenceContext.cpp | 3416 void ReferenceContext::clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in clearBufferiv() argument 3419 …RC_IF_ERROR(drawbuffer != 0, GL_INVALID_VALUE, RC_RET_VOID); // \todo [2012-04-06 pyry] MRT suppor… in clearBufferiv() 3466 void ReferenceContext::clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in clearBufferfv() argument 3469 …RC_IF_ERROR(drawbuffer != 0, GL_INVALID_VALUE, RC_RET_VOID); // \todo [2012-04-06 pyry] MRT suppor… in clearBufferfv() 3516 void ReferenceContext::clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in clearBufferuiv() argument 3519 …RC_IF_ERROR(drawbuffer != 0, GL_INVALID_VALUE, RC_RET_VOID); // \todo [2012-04-06 pyry] MRT suppor… in clearBufferuiv() 3548 void ReferenceContext::clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in clearBufferfi() argument 3551 clearBufferfv(GL_DEPTH, drawbuffer, &depth); in clearBufferfi() 3552 clearBufferiv(GL_STENCIL, drawbuffer, &stencil); in clearBufferfi()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 2262 void ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) in ClearBufferiv() argument 2265 buffer, drawbuffer, value); in ClearBufferiv() 2274 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in ClearBufferiv() 2280 context->clearColorBuffer(drawbuffer, value); in ClearBufferiv() 2284 if(drawbuffer != 0) in ClearBufferiv() 2299 void ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) in ClearBufferuiv() argument 2302 buffer, drawbuffer, value); in ClearBufferuiv() 2311 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in ClearBufferuiv() 2317 context->clearColorBuffer(drawbuffer, value); in ClearBufferuiv() 2326 void ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) in ClearBufferfv() argument [all …]
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D | Context.h | 672 void clearColorBuffer(GLint drawbuffer, const GLint *value); 673 void clearColorBuffer(GLint drawbuffer, const GLuint *value); 674 void clearColorBuffer(GLint drawbuffer, const GLfloat *value); 716 void clearColorBuffer(GLint drawbuffer, void *value, sw::Format format);
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D | entry_points.h | 284 void ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); 285 void ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); 286 void ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); 287 void ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
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D | entry_points.cpp | 1295 GL_APICALL void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) in glClearBufferiv() argument 1297 return gl::ClearBufferiv(buffer, drawbuffer, value); in glClearBufferiv() 1300 GL_APICALL void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) in glClearBufferuiv() argument 1302 return gl::ClearBufferuiv(buffer, drawbuffer, value); in glClearBufferuiv() 1305 GL_APICALL void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) in glClearBufferfv() argument 1307 return gl::ClearBufferfv(buffer, drawbuffer, value); in glClearBufferfv() 1310 GL_APICALL void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint s… in glClearBufferfi() argument 1312 return gl::ClearBufferfi(buffer, drawbuffer, depth, stencil); in glClearBufferfi()
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D | Context.cpp | 3462 void Context::clearColorBuffer(GLint drawbuffer, void *value, sw::Format format) in clearColorBuffer() argument 3472 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer); in clearColorBuffer() 3490 void Context::clearColorBuffer(GLint drawbuffer, const GLint *value) in clearColorBuffer() argument 3492 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32I); in clearColorBuffer() 3495 void Context::clearColorBuffer(GLint drawbuffer, const GLuint *value) in clearColorBuffer() argument 3497 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32UI); in clearColorBuffer() 3500 void Context::clearColorBuffer(GLint drawbuffer, const GLfloat *value) in clearColorBuffer() argument 3502 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32F); in clearColorBuffer()
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/external/mesa3d/docs/specs/ |
D | MESA_configless_context.spec | 115 raise an error, change the drawbuffer state to GL_FRONT or just do 116 nothing, expecting the application to set GL_FRONT drawbuffer before
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 185 o glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value); 186 o glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value); 187 o glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value); 188 o glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 1051 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *v… 1052 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint … 1053 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat … 1054 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth,… 1156 GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1157 GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1158 GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1159 GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint …
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 1051 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *v… 1052 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint … 1053 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat … 1054 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth,… 1156 GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1157 GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1158 GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1159 GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint …
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D | gl31.h | 1053 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *v… 1054 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint … 1055 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat … 1056 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth,… 1158 GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1159 GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1160 GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1161 GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint …
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D | gl32.h | 1053 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *v… 1054 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint … 1055 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat … 1056 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth,… 1158 GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1159 GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1160 GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1161 GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint …
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 1010 GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint… 1011 GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLui… 1012 GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLflo… 1013 GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat dep…
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 430 GLW_APICALL void GLW_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLin… argument 433 DE_UNREF(drawbuffer); 439 GLW_APICALL void GLW_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *valu… argument 442 DE_UNREF(drawbuffer); 447 GLW_APICALL void GLW_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value) argument 450 DE_UNREF(drawbuffer); 455 GLW_APICALL void GLW_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *valu… argument 458 DE_UNREF(drawbuffer); 528 …RY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, … argument 532 DE_UNREF(drawbuffer); [all …]
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 387 void CallLogWrapper::glClearBufferfi (glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat depth… argument 390 …m_log << TestLog::Message << "glClearBufferfi(" << getBufferStr(buffer) << ", " << drawbuffer << "… 391 m_gl.clearBufferfi(buffer, drawbuffer, depth, stencil); 394 void CallLogWrapper::glClearBufferfv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLfloat… argument 397 …m_log << TestLog::Message << "glClearBufferfv(" << getBufferStr(buffer) << ", " << drawbuffer << "… 398 m_gl.clearBufferfv(buffer, drawbuffer, value); 401 void CallLogWrapper::glClearBufferiv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLint *… argument 404 …m_log << TestLog::Message << "glClearBufferiv(" << getBufferStr(buffer) << ", " << drawbuffer << "… 405 m_gl.clearBufferiv(buffer, drawbuffer, value); 408 void CallLogWrapper::glClearBufferuiv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLuint… argument [all …]
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