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Searched refs:driver_finished (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/ddebug/
Ddd_pipe.h284 struct util_queue_fence driver_finished; member
Ddd_draw.c866 util_queue_fence_destroy(&record->driver_finished); in dd_free_record()
952 bool driver = util_queue_fence_is_signalled(&record->driver_finished); in dd_report_hang()
1076 util_queue_fence_init(&record->driver_finished); in dd_create_record()
1132 if (!util_queue_fence_is_signalled(&record->driver_finished)) in dd_after_draw_async()
1133 util_queue_fence_signal(&record->driver_finished); in dd_after_draw_async()
1161 util_queue_fence_reset(&record->driver_finished); in dd_after_draw()