Searched refs:driver_shader (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_shader.c | 114 shader = stfp->variants->driver_shader; in st_update_fp() 141 shader = st_get_fp_variant(st, stfp, &key)->driver_shader; in st_update_fp() 197 st->vp_variant->driver_shader); in st_update_vp() 216 return stp->variants->driver_shader; in st_update_common_program() 218 return st_get_basic_variant(st, pipe_shader, stp)->driver_shader; in st_update_common_program() 269 shader = stcp->variants->driver_shader; in st_update_cp() 272 &stcp->variants)->driver_shader; in st_update_cp()
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D | st_program.c | 214 if (vpv->driver_shader) in delete_vp_variant() 215 cso_delete_vertex_shader(st->cso_context, vpv->driver_shader); in delete_vp_variant() 260 if (fpv->driver_shader) in delete_fp_variant() 261 cso_delete_fragment_shader(st->cso_context, fpv->driver_shader); in delete_fp_variant() 297 if (v->driver_shader) { in delete_basic_variant() 300 cso_delete_tessctrl_shader(st->cso_context, v->driver_shader); in delete_basic_variant() 303 cso_delete_tesseval_shader(st->cso_context, v->driver_shader); in delete_basic_variant() 306 cso_delete_geometry_shader(st->cso_context, v->driver_shader); in delete_basic_variant() 309 cso_delete_compute_shader(st->cso_context, v->driver_shader); in delete_basic_variant() 573 vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi); in st_create_vp_variant() [all …]
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D | st_program.h | 124 void *driver_shader; member 189 void *driver_shader; member 250 void *driver_shader; member
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D | st_cb_drawpixels.c | 1116 driver_fp = fpv->driver_shader; in st_DrawPixels() 1481 driver_fp = fpv->driver_shader; in st_CopyPixels()
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D | st_cb_bitmap.c | 213 cso_set_fragment_shader_handle(cso, fpv->driver_shader); in setup_render_state()
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