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Searched refs:drm_vc4_create_shader_bo (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/include/drm-uapi/
Dvc4_drm.h51 …SHADER_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
245 struct drm_vc4_create_shader_bo { struct
/external/kernel-headers/original/uapi/drm/
Dvc4_drm.h54 …SHADER_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
267 struct drm_vc4_create_shader_bo { struct
/external/libdrm/include/drm/
Dvc4_drm.h54 …SHADER_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
260 struct drm_vc4_create_shader_bo { struct
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_bufmgr.c491 struct drm_vc4_create_shader_bo create = { in vc4_bo_alloc_shader()
Dvc4_simulator.c545 struct drm_vc4_create_shader_bo *args) in vc4_simulator_create_shader_bo_ioctl()