Searched refs:drop_count_ (Results 1 – 2 of 2) sorted by relevance
28 drop_count_ = 0; in Reset()68 if (drop_count_) { // Just got here so drop to be sure. in DropFrame()69 drop_count_ = 0; in DropFrame()84 if (drop_count_ < dropVar) { in DropFrame()86 drop_count_++; in DropFrame()90 drop_count_ = 0; in DropFrame()
48 uint32_t drop_count_; variable