Searched refs:droppedFrame (Results 1 – 1 of 1) sorted by relevance
610 final DecodedOutputBuffer droppedFrame = dequeuedSurfaceOutputBuffers.remove(); in dequeueTextureBuffer() local618 + droppedFrame.timeStampMs + ". Total number of dropped frames: " + droppedFrames); in dequeueTextureBuffer()621 mediaCodec.releaseOutputBuffer(droppedFrame.index, false /* render */); in dequeueTextureBuffer()622 return new DecodedTextureBuffer(0, null, droppedFrame.timeStampMs, in dequeueTextureBuffer()623 droppedFrame.ntpTimeStampMs, droppedFrame.decodeTimeMs, in dequeueTextureBuffer()624 SystemClock.elapsedRealtime() - droppedFrame.endDecodeTimeMs); in dequeueTextureBuffer()