Searched refs:dst_item (Results 1 – 1 of 1) sorted by relevance
2674 const NodeItem* dst_item = gview.node(dst_id); in ActivateNodes() local2675 const PendingCounts::Handle dst_pending_id = dst_item->pending_id; in ActivateNodes()2680 if (dst_item->is_sink) continue; in ActivateNodes()2689 if (dst_item->is_merge) { in ActivateNodes()2698 dst_dead = (dead_cnt == dst_item->num_inputs); in ActivateNodes()2721 dst_dead = (dead_cnt == dst_item->num_inputs) || item->is_enter; in ActivateNodes()2738 const int dst_loc = dst_item->input_start + dst_slot; in ActivateNodes()2748 if (dst_item->is_control_trigger) dst_dead = false; in ActivateNodes()2749 ready->emplace_back(dst_item->node, this, iter, dst_dead); in ActivateNodes()