Searched refs:dyDir (Results 1 – 1 of 1) sorted by relevance
955 const tcu::Vec2 dyDir = tcu::Vec2(-b.x(), a.x()) / det; in findTriangleVertexDepthSlope() local958 const float dzdy = dyDir.x() * a.z() + dyDir.y() * b.z(); in findTriangleVertexDepthSlope()