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Searched refs:dynamicState (Results 1 – 8 of 8) sorted by relevance

/external/skia/tests/
DGrPipelineDynamicStateTest.cpp150 GrPipeline::DynamicStateArrays dynamicState; in onExecute() local
151 dynamicState.fScissorRects = kDynamicScissors; in onExecute()
153 &dynamicState, meshes.begin(), 4, in onExecute()
/external/skqp/tests/
DGrPipelineDynamicStateTest.cpp146 GrPipeline::DynamicStateArrays dynamicState; in onExecute() local
147 dynamicState.fScissorRects = kDynamicScissors; in onExecute()
149 &dynamicState, meshes.begin(), 4, in onExecute()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMatchedAttachmentsTests.cpp295 const VkDynamicState dynamicState[] = in testMatchedAttachments() local
307 dynamicState // const VkDynamicState* pDynamicStates; in testMatchedAttachments()
DvktPipelineMultisampleSampleLocationsExtTests.cpp625 const std::vector<VkDynamicState>& dynamicState, in makeGraphicsPipeline() argument
724 …static_cast<deUint32>(dynamicState.size()), // uint32_t dynamicSta… in makeGraphicsPipeline()
725 dataOrNullPtr(dynamicState), // const VkDynamicState* pDynamicStates; in makeGraphicsPipeline()
752 const std::vector<VkDynamicState>& dynamicState, in makeGraphicsPipelineSinglePassColor() argument
765 …return makeGraphicsPipeline(vk, device, dynamicState, pipelineLayout, renderPass, vertexModule, fr… in makeGraphicsPipelineSinglePassColor()
1612 std::vector<VkDynamicState> dynamicState; in drawSinglePass() local
1613 dynamicState.push_back(VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT); in drawSinglePass()
1616 …vk, device, dynamicState, *pipelineLayout, rt.getRenderPass(), *vertexModule, *fragmentModule, vie… in drawSinglePass()
2477 std::vector<VkDynamicState> dynamicState; in drawRenderPasses() local
2478 dynamicState.push_back(VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT); in drawRenderPasses()
[all …]
/external/skia/src/gpu/ccpr/
DGrCCPerFlushResources.cpp77 GrPipeline::FixedDynamicState dynamicState; in onExecute() local
79 dynamicState.fPrimitiveProcessorTextures = &srcProxy; in onExecute()
83 pathProc.drawPaths(flushState, pipeline, &dynamicState, *fResources, fBaseInstance, in onExecute()
/external/skqp/src/gpu/ccpr/
DGrCCPerFlushResources.cpp74 GrPipeline::FixedDynamicState dynamicState; in onExecute() local
76 dynamicState.fPrimitiveProcessorTextures = &srcProxy; in onExecute()
80 pathProc.drawPaths(flushState, pipeline, &dynamicState, *fResources, fBaseInstance, in onExecute()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassDepthStencilResolveTests.cpp611 std::vector<VkDynamicState> dynamicState; in createRenderPipeline() local
612 dynamicState.push_back(VK_DYNAMIC_STATE_STENCIL_REFERENCE); in createRenderPipeline()
618 …static_cast<deUint32>(dynamicState.size()), // deUint32 dynamicStat… in createRenderPipeline()
619 &dynamicState[0] // const VkDynamicState* pDynamicStates; in createRenderPipeline()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawCreateInfoUtil.cpp1015 const vk::VkDynamicState dynamicState[] = in DynamicState() local
1028 for (size_t i = 0; i < DE_LENGTH_OF_ARRAY(dynamicState); ++i) in DynamicState()
1030 m_dynamicStates.push_back(dynamicState[i]); in DynamicState()