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Searched refs:earlier_per_vertex (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dast_to_hir.cpp7822 const glsl_type *earlier_per_vertex = NULL; in hir() local
7837 earlier_per_vertex = earlier_gl_in->get_interface_type(); in hir()
7855 earlier_per_vertex = earlier_gl_Position->get_interface_type(); in hir()
7858 earlier_per_vertex = earlier_gl_out->get_interface_type(); in hir()
7887 if (earlier_per_vertex == NULL) { in hir()
7896 int j = earlier_per_vertex->field_index(fields[i].name); in hir()
7903 earlier_per_vertex->fields.structure[j].location; in hir()
7905 earlier_per_vertex->fields.structure[j].offset; in hir()
7907 earlier_per_vertex->fields.structure[j].interpolation; in hir()
7909 earlier_per_vertex->fields.structure[j].centroid; in hir()
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