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Searched refs:effect_input_count (Results 1 – 4 of 4) sorted by relevance

/external/v8/src/compiler/
Dcommon-operator-reducer.cc211 int const effect_input_count = inputs.count() - 1; in ReduceEffectPhi() local
212 DCHECK_LE(1, effect_input_count); in ReduceEffectPhi()
213 Node* const merge = inputs[effect_input_count]; in ReduceEffectPhi()
215 DCHECK_EQ(effect_input_count, merge->InputCount()); in ReduceEffectPhi()
218 for (int i = 1; i < effect_input_count; ++i) { in ReduceEffectPhi()
Ddead-code-elimination.cc198 int const effect_input_count = node->op()->EffectInputCount(); in ReduceNode() local
205 if (effect_input_count == 0 && in ReduceNode()
209 if (effect_input_count > 0) { in ReduceNode()
Dcommon-operator.cc599 #define CACHED(Name, properties, value_input_count, effect_input_count, \ argument
605 effect_input_count, control_input_count, \
874 #define CACHED(Name, properties, value_input_count, effect_input_count, \ argument
1259 const Operator* CommonOperatorBuilder::EffectPhi(int effect_input_count) { in EffectPhi() argument
1260 DCHECK_LT(0, effect_input_count); // Disallow empty effect phis. in EffectPhi()
1261 switch (effect_input_count) { in EffectPhi()
1274 0, effect_input_count, 1, 0, 1, 0); // counts in EffectPhi()
Dcommon-operator.h499 const Operator* EffectPhi(int effect_input_count); in NON_EXPORTED_BASE()