Searched refs:effectiveStages (Results 1 – 3 of 3) sorted by relevance
134 deUint32 effectiveStages; // Bitfield of shader stages requiring this extension member139 , effectiveStages (effectiveStages_) in RequiredExtension()145 : effectiveStages (effectiveStages_) in RequiredExtension()151 : effectiveStages (0u) in RequiredExtension()
1724 DE_ASSERT(extensions[ndx].effectiveStages != 0u && in generateExtensionStatements()1727 if ((extensions[ndx].effectiveStages & (1u << (deUint32)type)) != 0) in generateExtensionStatements()
93 …d.push_back(RequiredExtension(extension.alternatives[supportedAltNdx], extension.effectiveStages)); in checkAndSpecializeExtensions()