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Searched refs:eglGetCurrentDisplay (Results 1 – 25 of 34) sorted by relevance

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/external/deqp/framework/egl/wrapper/
DeglwStaticLibrary14.inl20 { "eglGetCurrentDisplay", (deFunctionPtr)eglGetCurrentDisplay },
DeglwStaticLibrary15.inl27 { "eglGetCurrentDisplay", (deFunctionPtr)eglGetCurrentDisplay },
DeglwInitCore.inl27 dst->getCurrentDisplay = (eglGetCurrentDisplayFunc) loader->get("eglGetCurrentDisplay");
DeglwApi.inl34 #define eglGetCurrentDisplay eglwGetCurrentDisplay macro
/external/mesa3d/src/egl/main/
Degl.def16 eglGetCurrentDisplay
Deglentrypoint.h42 EGL_ENTRYPOINT(eglGetCurrentDisplay)
/external/swiftshader/src/OpenGL/libEGL/
DlibEGL.def17 eglGetCurrentDisplay @28
DlibEGL.lds25 eglGetCurrentDisplay;
DlibEGL.hpp55 EGLDisplay (*eglGetCurrentDisplay)(void); member in LibEGLexports
Dmain.cpp525 EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void) in eglGetCurrentDisplay() function
690 this->eglGetCurrentDisplay = egl::GetCurrentDisplay; in LibEGLexports()
/external/mesa3d/src/egl/
Degl-symbols-check34 eglGetCurrentDisplay
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.lds16 eglGetCurrentDisplay;
DlibGLES_CM.def15 eglGetCurrentDisplay @12
/external/skia/src/gpu/gl/egl/
DGrGLMakeNativeInterface_egl.cpp22 M(eglGetCurrentDisplay) in egl_get_gl_proc()
/external/skqp/src/gpu/gl/egl/
DGrGLMakeNativeInterface_egl.cpp22 M(eglGetCurrentDisplay) in egl_get_gl_proc()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Degl.h307 EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
/external/skia/tests/
DVkHardwareBufferTest.cpp223 EGLDisplay eglDisplay = eglGetCurrentDisplay(); in importHardwareBuffer()
312 EGLDisplay eglDisplay = eglGetCurrentDisplay(); in flushSurfaceAndSignalSemaphore()
334 EGLDisplay eglDisplay = eglGetCurrentDisplay(); in importAndWaitOnSemaphore()
/external/skqp/tests/
DVkHardwareBufferTest.cpp223 EGLDisplay eglDisplay = eglGetCurrentDisplay(); in importHardwareBuffer()
312 EGLDisplay eglDisplay = eglGetCurrentDisplay(); in flushSurfaceAndSignalSemaphore()
334 EGLDisplay eglDisplay = eglGetCurrentDisplay(); in importAndWaitOnSemaphore()
/external/mesa3d/include/EGL/
Degl.h131 EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void);
/external/skia/tools/gpu/gl/egl/
DCreatePlatformGLTestContext_egl.cpp43 auto display = eglGetCurrentDisplay(); in context_restorer()
/external/skqp/tools/gpu/gl/angle/
DGLTestContext_angle.cpp40 auto display = eglGetCurrentDisplay(); in context_restorer()
/external/swiftshader/include/EGL/
Degl.h131 EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void);
/external/skia/tools/gpu/gl/angle/
DGLTestContext_angle.cpp40 auto display = eglGetCurrentDisplay(); in context_restorer()
/external/skqp/tools/gpu/gl/egl/
DCreatePlatformGLTestContext_egl.cpp43 auto display = eglGetCurrentDisplay(); in context_restorer()
/external/deqp/framework/egl/
DegluCallLogWrapperApi.inl34 eglw::EGLDisplay eglGetCurrentDisplay (void);

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