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/external/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp1209 unsigned element_loc = in link_setup_uniform_remap_tables() local
1211 assert(prog->UniformRemapTable[element_loc] == in link_setup_uniform_remap_tables()
1213 prog->UniformRemapTable[element_loc] = in link_setup_uniform_remap_tables()
1302 unsigned element_loc = in link_setup_uniform_remap_tables() local
1304 assert(p->sh.SubroutineUniformRemapTable[element_loc] == in link_setup_uniform_remap_tables()
1306 p->sh.SubroutineUniformRemapTable[element_loc] = in link_setup_uniform_remap_tables()