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Searched refs:enablePrimitiveRestart (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLVertexArray.cpp130 GrPrimitiveRestart enablePrimitiveRestart) { in enableVertexArrays() argument
147 SkASSERT(GrPrimitiveRestart::kNo == enablePrimitiveRestart || in enableVertexArrays()
151 (!fEnableStateIsValid || enablePrimitiveRestart != fPrimitiveRestartEnabled)) { in enableVertexArrays()
152 if (GrPrimitiveRestart::kYes == enablePrimitiveRestart) { in enableVertexArrays()
158 fPrimitiveRestartEnabled = enablePrimitiveRestart; in enableVertexArrays()
DGrGLGpu.cpp2070 GrPrimitiveRestart enablePrimitiveRestart) { in setupGeometry() argument
2071 SkASSERT((enablePrimitiveRestart == GrPrimitiveRestart::kNo) || indexBuffer); in setupGeometry()
2082 attribState->enableVertexArrays(this, numAttribs, enablePrimitiveRestart); in setupGeometry()
2625 int baseVertex, GrPrimitiveRestart enablePrimitiveRestart) { in sendIndexedMeshToGpu() argument
2630 this->setupGeometry(indexBuffer, vertexBuffer, baseVertex, nullptr, 0, enablePrimitiveRestart); in sendIndexedMeshToGpu()
2661 GrPrimitiveRestart enablePrimitiveRestart) { in sendIndexedInstancedMeshToGpu() argument
2668 enablePrimitiveRestart); in sendIndexedInstancedMeshToGpu()
/external/skia/src/gpu/gl/
DGrGLVertexArray.cpp148 GrPrimitiveRestart enablePrimitiveRestart) { in enableVertexArrays() argument
165 SkASSERT(GrPrimitiveRestart::kNo == enablePrimitiveRestart || in enableVertexArrays()
169 (!fEnableStateIsValid || enablePrimitiveRestart != fPrimitiveRestartEnabled)) { in enableVertexArrays()
170 if (GrPrimitiveRestart::kYes == enablePrimitiveRestart) { in enableVertexArrays()
176 fPrimitiveRestartEnabled = enablePrimitiveRestart; in enableVertexArrays()
DGrGLGpu.cpp2099 GrPrimitiveRestart enablePrimitiveRestart) { in setupGeometry() argument
2100 SkASSERT((enablePrimitiveRestart == GrPrimitiveRestart::kNo) || indexBuffer); in setupGeometry()
2112 attribState->enableVertexArrays(this, numAttribs, enablePrimitiveRestart); in setupGeometry()
2665 int baseVertex, GrPrimitiveRestart enablePrimitiveRestart) { in sendIndexedMeshToGpu() argument
2669 this->setupGeometry(indexBuffer, vertexBuffer, baseVertex, nullptr, 0, enablePrimitiveRestart); in sendIndexedMeshToGpu()
2700 GrPrimitiveRestart enablePrimitiveRestart) { in sendIndexedInstancedMeshToGpu() argument
2706 enablePrimitiveRestart); in sendIndexedInstancedMeshToGpu()
/external/skia/src/gpu/ccpr/
DGrCCPathProcessor.cpp133 auto enablePrimitiveRestart = GrPrimitiveRestart(flushState->caps().usePrimitiveRestart()); in drawPaths() local
137 baseInstance, enablePrimitiveRestart); in drawPaths()
/external/skqp/src/gpu/ccpr/
DGrCCPathProcessor.cpp131 auto enablePrimitiveRestart = GrPrimitiveRestart(flushState->caps().usePrimitiveRestart()); in drawPaths() local
135 baseInstance, enablePrimitiveRestart); in drawPaths()