Searched refs:enablePrimitiveRestart (Results 1 – 6 of 6) sorted by relevance
/external/skqp/src/gpu/gl/ |
D | GrGLVertexArray.cpp | 130 GrPrimitiveRestart enablePrimitiveRestart) { in enableVertexArrays() argument 147 SkASSERT(GrPrimitiveRestart::kNo == enablePrimitiveRestart || in enableVertexArrays() 151 (!fEnableStateIsValid || enablePrimitiveRestart != fPrimitiveRestartEnabled)) { in enableVertexArrays() 152 if (GrPrimitiveRestart::kYes == enablePrimitiveRestart) { in enableVertexArrays() 158 fPrimitiveRestartEnabled = enablePrimitiveRestart; in enableVertexArrays()
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D | GrGLGpu.cpp | 2070 GrPrimitiveRestart enablePrimitiveRestart) { in setupGeometry() argument 2071 SkASSERT((enablePrimitiveRestart == GrPrimitiveRestart::kNo) || indexBuffer); in setupGeometry() 2082 attribState->enableVertexArrays(this, numAttribs, enablePrimitiveRestart); in setupGeometry() 2625 int baseVertex, GrPrimitiveRestart enablePrimitiveRestart) { in sendIndexedMeshToGpu() argument 2630 this->setupGeometry(indexBuffer, vertexBuffer, baseVertex, nullptr, 0, enablePrimitiveRestart); in sendIndexedMeshToGpu() 2661 GrPrimitiveRestart enablePrimitiveRestart) { in sendIndexedInstancedMeshToGpu() argument 2668 enablePrimitiveRestart); in sendIndexedInstancedMeshToGpu()
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/external/skia/src/gpu/gl/ |
D | GrGLVertexArray.cpp | 148 GrPrimitiveRestart enablePrimitiveRestart) { in enableVertexArrays() argument 165 SkASSERT(GrPrimitiveRestart::kNo == enablePrimitiveRestart || in enableVertexArrays() 169 (!fEnableStateIsValid || enablePrimitiveRestart != fPrimitiveRestartEnabled)) { in enableVertexArrays() 170 if (GrPrimitiveRestart::kYes == enablePrimitiveRestart) { in enableVertexArrays() 176 fPrimitiveRestartEnabled = enablePrimitiveRestart; in enableVertexArrays()
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D | GrGLGpu.cpp | 2099 GrPrimitiveRestart enablePrimitiveRestart) { in setupGeometry() argument 2100 SkASSERT((enablePrimitiveRestart == GrPrimitiveRestart::kNo) || indexBuffer); in setupGeometry() 2112 attribState->enableVertexArrays(this, numAttribs, enablePrimitiveRestart); in setupGeometry() 2665 int baseVertex, GrPrimitiveRestart enablePrimitiveRestart) { in sendIndexedMeshToGpu() argument 2669 this->setupGeometry(indexBuffer, vertexBuffer, baseVertex, nullptr, 0, enablePrimitiveRestart); in sendIndexedMeshToGpu() 2700 GrPrimitiveRestart enablePrimitiveRestart) { in sendIndexedInstancedMeshToGpu() argument 2706 enablePrimitiveRestart); in sendIndexedInstancedMeshToGpu()
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/external/skia/src/gpu/ccpr/ |
D | GrCCPathProcessor.cpp | 133 auto enablePrimitiveRestart = GrPrimitiveRestart(flushState->caps().usePrimitiveRestart()); in drawPaths() local 137 baseInstance, enablePrimitiveRestart); in drawPaths()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCPathProcessor.cpp | 131 auto enablePrimitiveRestart = GrPrimitiveRestart(flushState->caps().usePrimitiveRestart()); in drawPaths() local 135 baseInstance, enablePrimitiveRestart); in drawPaths()
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