Searched refs:enable_direct_mode (Results 1 – 1 of 1) sorted by relevance
31 bool enable_direct_mode; member215 fRenderer->EnableDirectMode(fClipInfo->enable_direct_mode); in AttachedToWindow()388 fClipInfo->enable_direct_mode = enabled; in EnableDirectMode()395 if (!fClipInfo || !fClipInfo->enable_direct_mode) in _LockDraw()405 if (!fClipInfo || !fClipInfo->enable_direct_mode) in _UnlockDraw()635 enable_direct_mode = false; in glview_direct_info()