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Searched refs:endQuery (Results 1 – 25 of 55) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
Dgl3cTransformFeedbackOverflowQueryTests.cpp350 gl.endQuery(GL_TRANSFORM_FEEDBACK_OVERFLOW); in iterate()
640 gl.endQuery(GL_TRANSFORM_FEEDBACK_OVERFLOW); in deinit()
739 gl.endQuery(GL_SAMPLES_PASSED); in init()
743 gl.endQuery(GL_TRANSFORM_FEEDBACK_OVERFLOW); in init()
749 gl.endQuery(GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW); in init()
883 gl.endQuery(GL_TRANSFORM_FEEDBACK_OVERFLOW); in iterate()
903 gl.endQuery(GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW); in iterate()
1114 gl.endQuery(GL_PRIMITIVES_GENERATED); in verifyQueryResult()
1129 gl.endQuery(GL_PRIMITIVES_GENERATED); in verifyQueryResult()
1329 gl.endQuery(GL_TRANSFORM_FEEDBACK_OVERFLOW); in endQueries()
Dgl4cConditionalRenderInvertedTests.cpp152 gl.endQuery(GL_SAMPLES_PASSED); in createQueryObject()
581 gl.endQuery(condition_mode_or_query_target); in draw()
Dgl4cPipelineStatisticsQueryTests.cpp363 gl.endQuery(query_type); in executeQuery()
383 gl.endQuery(query_type); in executeQuery()
1467 gl.endQuery(current_pq); in iterate()
1515 gl.endQuery(different_pq); in iterate()
1621 gl.endQuery(query_type); in iterate()
Dgl4cDirectStateAccessQueriesTests.cpp723 gl.endQuery(s_targets[0]); in testInvalidQueryName()
1950 gl.endQuery(s_targets[i]); in draw()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderPrimitiveQueries.cpp510 gl.endQuery(m_glExtTokens.PRIMITIVES_GENERATED); in readPrimitiveQueryValues()
511 gl.endQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN); in readPrimitiveQueryValues()
/external/deqp/modules/gles31/functional/
Des31fFboNoAttachmentTests.cpp139 gl.endQuery(GL_ANY_SAMPLES_PASSED); in checkFramebufferSize()
147 gl.endQuery(GL_ANY_SAMPLES_PASSED); in checkFramebufferSize()
155 gl.endQuery(GL_ANY_SAMPLES_PASSED); in checkFramebufferSize()
238 gl.endQuery(GL_ANY_SAMPLES_PASSED); in checkFramebufferRenderable()
/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp282 gl.endQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN); in iterate()
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl86 dst->endQuery = src.endQuery;
DgluStateReset.cpp531 gl.endQuery(targets[i]); in resetStateES()
1141 gl.endQuery(queryTargets[i]); in resetStateGLCore()
/external/swiftshader/src/Vulkan/
DVkCommandBuffer.hpp67 void endQuery(VkQueryPool queryPool, uint32_t query);
DVkCommandBuffer.cpp554 void CommandBuffer::endQuery(VkQueryPool queryPool, uint32_t query) in endQuery() function in vk::CommandBuffer
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl76 gl->endQuery = &glEndQuery;
DglwInitES31Direct.inl86 gl->endQuery = &glEndQuery;
DglwInitES32Direct.inl101 gl->endQuery = &glEndQuery;
DglwInitES30.inl76 gl->endQuery = (glEndQueryFunc) loader->get("glEndQuery");
DglwInitGL30.inl79 gl->endQuery = (glEndQueryFunc) loader->get("glEndQuery");
DglwInitGL31.inl82 gl->endQuery = (glEndQueryFunc) loader->get("glEndQuery");
DglwInitES31.inl86 gl->endQuery = (glEndQueryFunc) loader->get("glEndQuery");
DglwInitGL32.inl87 gl->endQuery = (glEndQueryFunc) loader->get("glEndQuery");
DglwFunctions.inl206 glEndQueryFunc endQuery; variable
/external/deqp/modules/egl/
DteglRobustnessTests.cpp585 void endQuery (void);
672 void ContextReset::endQuery (void) in endQuery() function in deqp::egl::__anon78dce4ca0111::ContextReset
674 GLU_CHECK_GLW_CALL(m_gl, endQuery(GL_ANY_SAMPLES_PASSED)); in endQuery()
1825 contextReset->endQuery(); in waitForReset()
/external/skia/src/gpu/gl/
DGrGLTestInterface.cpp73 fFunctions.fEndQuery = bind_to_member(this, &GrGLTestInterface::endQuery); in GrGLTestInterface()
/external/skqp/src/gpu/gl/
DGrGLTestInterface.cpp73 fFunctions.fEndQuery = bind_to_member(this, &GrGLTestInterface::endQuery); in GrGLTestInterface()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h603 void endQuery(GLenum target);
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderUtils.cpp101 m_gl.endQuery(m_parent_test->m_glExtTokens.PRIMITIVES_GENERATED); in captureTessellationData()

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