Searched refs:entity1Velocity (Results 1 – 1 of 1) sorted by relevance
177 Vector2 entity1Velocity = vectorPool.allocate(velocity); in resolveCollision() local178 entity1Velocity.add(impulse); in resolveCollision()183 Vector2 relativeVelocity = vectorPool.allocate(entity1Velocity); in resolveCollision()220 vectorPool.release(entity1Velocity); in resolveCollision()